- Game Design Reel (Spring 2015) A collection of a few projects I was working on in the Spring of 2015. 2015 Game Design
- 2 Sides A competitive local multiplayer shoot 'em up. One player controls the lone rebel ship, while the other player strategically spawns the empirical fleet. Destroy the rebel ship before he reaches the empire, or don't. What happens is up to you. 2015 Game Design
Escape the Box
Made in one Sunday afternoon for fun
Manipulate the size of the colored blocks with the L/R mouse buttons to escape the box.
What I did:
All 2014 Game Design
- DisconnecTED DisconnecTED is a game created for the TrainJam2014 on our way to GDC 2014. 2014 Animation, Game Design, Music